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Production stage

Model With Paint Render.jpg

3ds max and substance

Main Model

This is my main model painted in substance using base materials and ones i have created on substance alchemist.

City_Model.PNG

3ds max

Second Model

This is one of my demo environments using 3ds max. Then started extruding to get the buildings. I used the bridge modifier on 3ds max to connect the building.

Island_Model.PNG

3ds max

Third Model

This is my third island I made using different methods to get rocks to link with the beach type setting as well as inspiration from the Maldives. I used a plane and the noise modifier to present the randomness of water/waves.

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