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Pre-Production

Project Ideas

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3ds Max

This software allows me to edit any geometry and manipulate it to my desired look. I created this demo level using editable poly and using the tools inside this modifier. Using bridge and extrude allows me to design the houses and using simple techniques I can design

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Substance Painter

I will import my model from 3ds max using vertex paint to allocate the parts of my model I want to paint. Then using substance alchemist I will import my materials and paint my model.

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Substance Alchemist 

Alchemist is very useful as it allows me to create professional materials as well as manipulate the materials built in. I created a material and layered it with another material to produce different variants of a few material.

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Unreal Engine

I used an unreal engine to test my environment then in the production stage I will try importing my materials onto my environment.

UE4 Stylized Environment demo from Marketplace 

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