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Summary of Idea

Project Cinematic Production

My initial idea was to develop a Cinematic using modular assets to build my level. I had wanted to do a Cinematic piece in a game for a while and thought this experiment would build my skills in this and help for my FMP. 

Mission

 I wanted to develop my skills in cinematics in unreal to create a cinematic for my level I created specifically for this experiment. The level was the main thing I wanted to get right as the view and feel of a level that is real is hard to reproduce in a game engine compared to films and other medias.  

Vision

I intended to produce a cinematic sequence in unreal with lighting textures and audio. My research effected my project as I learned different techniques and skills in unreal to apply foliage instantly however this does save time it is limited for customizing the foliage depending how much foliage I want to place in the scene. My research expanded my knowledge on all forms of media allowing me to get different perspectives/views.

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